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Final Fantasy Ultima - Final Fantasy 10-2 - 17.05.06
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When you are back aboard the Celsius, Buddy will tell you that he and the crew have just discovered an 'awesome sphere', which is conveniently located at Kilika Forest. Check the map when you talk to him and make your own way down there in the Celsius. Save your game at the save sphere when you land. When you're done saving, make your way down to the dock area where you will run into Tobli and some of his friends. He tells you about the show! Make your way north when they are eventually done talking and you will eventually come to another area. You can explore the first area of the docks if you like and open the chests along the upper walkways. There's some good booty in here, so be sure to loot the lot.
In the next area you should go up the stairs directly in front of you. Enter the hut to the left, and you can talk to Dona as Barhello runs off. Head up the second floor to grab a meaty 1500 Gil out of the chest. Once you're done, leave the hut. Make your way back down the stairs to proceed to the end of the dock where the guards will open the gate to allow you access through. After a long scene with Nooj about the sphere, Mission Five will begin. You have to head through the forest, passing through each chekpoint and enter the temple to get the sphere. Sounds easy enough... make your way north into the next area.
When you get there, ahead of you should be Nooj and his band. They should be talking to some guards. There will be two large stones just ahead where you are standing. Grab a squatter Monkey from behind the left stone as you hear it start to squeak as you walk past it. Grab it, grab it, grab it! When you've grabbed it, head down the left pathway. When you're going down this pathway you will have a choice of going either north or going west all the way and then going north again. Take the first path and grab the Squatter Monkey behind the tree on the left as you walk past. Head over to the fallen tree and you will now be presented with the choice of either going north, east, or west. Follow the path north and around the corner. You will hear another Squatter Monkey squeaking as you past. Grab this monkey behind the tree to the south of you and continue along the path, this time going east.
When you come to the intersection, head north again and when you reach the end you will hear voices and be given te choice of what to do. Make sure you take a peek through and you'll see a scene between the guards about the password. If the number of guards is odd the password will be 'carved monkey'. If the number of guards is even, however, the password is 'craven monkey'. When you are done, grab the Squatter Monkey from behind the rock and head south and then east to the white square located on the map. Save your game at the sphere and the n talk to the guards. There will be four guards so you know the password will be 'craven monkey'. Now make your way up the stairs to the last bunch of guards. They'll try to trick you but the password is indeed still 'carved monkey' after more soldiers appear. When the soldiers take off, you get Turbo Ether and a Menace of the Deep Garment Grid. Make your way to the open area where a few people are standing and watch the scene. Here it comes...!
Boss Fight: YLSL Zero
It's time to go to town with this giant robots head. He really isn't that tough at all. Normal attacks do as much damage as sword break attacks. Use the normal attacks since they are much quicker to charge up. As usual, make sure you have one of the trio using the White Mage dress sphere and healing with Cure or Cura. When the girl's magic is low, use an Elixir or Ether and continue healing each girl as they need it. Zero has two main attacks that he uses, the Blast Punch and Haymaker. The Blast Punch will take off at least half of your life so be on the look out for it and make sure you heal right after it. When the YSLS -Zero is defeated, you will get the sphere and a wristband.
Congratulations - you've completed the first chapter of the game.
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